very nice~
>NTSYNC isn't the first time Linux has gained a new feature specifically because Windows games needed it. A few years back, Linux added a way for software to wait on several events at once, which is something Windows had built in for decades, but Linux didn't.
Lol.
Post doesn't sound explicitly vibewritten, so probably just a non-technical person.
This page really does not like playing nice with reader mode, making it near impossible to read unfortunately.
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Nothing like copying someone else’s shit when you want to avoid thinking of new things for an operating system.
You could be more like Plan9, Linux. You could actually innovate and create new paradigms that make people look at MacOS and Windows and think that they are no longer in the same league.
But you don’t want to do that. You want to play games faster.
Fucking children run the world today. There are no adults keeping track of things making sure that as we go forward that things make sense. There’s no adult supervision in the computing industry anymore. None. It’s all just profit margins calling all the shots. Asinine.
How did it turn out for windows, being “The OS for Games”? Not great, I’d say. Windows is quickly losing that title and will soon become more and more irrelevant for gaming. If you focus on games until you’re “The OS for Games” then decide to innovate on real things that matter outside the home, then you’ll lose that title just like Microsoft is losing it now, and it will happen a lot faster for you than it did Microsoft, because the Linux community is about as organized as an Oklahoma town recently destroyed by a tornado.
Games are fast enough for anyone and there are certainly enough games today that if 5 people lived for 500 years each, there’s not enough time for them collectively to play all games that are available today.
I don’t know what you gamers think the “end game” is for games. Graphics? When are you meant to be happy? When will you stop and say, “ok, we made it”?
Graphics. Pfft. Games do not get better with more realistic graphics, and you know it. Great games are great because they are well thought out and well tested. Great games are not great because the shadows are sharper or because the reflections are more accurate. Some of the shittiest games ever look amazing, and some of the shittiest looking games are S-tier. And you all know it.
Old man mode: off
“He who fights with Windows should see to it that he himself does not become Windows. And when you gaze long into ntoskrnl, ntoskrnl also gazes into you.”
Seriously, is it really a victory if you have to adopt the architecture of your sworn enemy?
I made 50 TUI games recently to just test my agent orchestration skills. If pixel graphics are retro, then ASCII is OG. Part of the reason is to make them playable on any device (including Linux), and partially so that agents themselves can play them (to help me practice my RL skills).
Crazy to think that it took over 35 years for the superior technical fundamentals to matter.
It's true what Max Planck said that science advances one funeral at a time. So does the tech industry as a whole.