What are you working on? What have you been curious about lately?
Otakit.app - skip App Store review delays!
My wife hates clutter and the junk that we've accumulated the past few years because of our two children receiving junk toys.
I built a simple wish list app that anyone can create a wish list and share without the need to create an account. Great for birthdays, evergreen lists, Christmas, etc.
whichwishlist.com/
A software SDLC harness that can run complex long horizon coding projects.
https://github.com/conductor-oss/conductor-agents/tree/main/...
Open for collaboration, still in early dev.
I'm still working on CT RailTime. It's an app I made to make traveling on CTrail better. CTDOT's app they've outsourced is really bad and broken most of the time. People who use CTrail deserve something that works.
An experimental merge queue that takes changes amends/inserts into history instead of dumping at the end
Been working on adding support for Gaussian Splats directly in ThreeJS specifically for WebGPU:
https://ben3d.ca/blog/gaussian-splatting-for-threejs
This PR was merged yesterday morning so the August ThreeJS release will have this new feature.
NVIDIA Parakeet running locally in the browser. Implemented in raw WebGPU compute shaders & SIMD WebAssembly audio frontend:
The aim is for it to be a high-performance implementation. Can currently transcribe 1 hour of audio in 20 seconds on an M5 Mac.
Fast native language (java/rust) regular expression matchers:
* Java: https://github.com/la3lma/rmatch
I love shared daily puzzle games. Wordle, crosswords, that kind of thing.
Swudoku is my take on a daily sudoku puzzle. All the numbers are on the board, you just need to rearrange them to complete the game.
Been running it for over a year now with daily plays from friends and family who enjoy it. Recently took a stab at an iPhone app for it as well.
Two things. https://www.draftdownapp.com/ an open source 3d modeler. https://factchronicle.com/ a fact-based news story aggregator.
I have been working on my master's thesis. I am not really young anymore, so finding the time was tricky.. until I started working with AI agents. Then I started using frontier models and I couldn't sleep anymore, trying to maximize my usage limits. The project is called Agent Sandboxing Framework. If you are interested in AI agents and security, I’d love to hear what you think.
I started yesterday working on an airless 3d printed tire/wheel for my electric scooter, and got the first full PLA prototype. Currently waiting for small scale TPU tests to decide which of my designs to go with, and I expect to have a working prototype tomorrow or Tuesday
Larger puzzles in my puzzle game[1].
And some yak shaving in the form of selective zoom, where only the board would zoom in but the clues around the board would still remain visible.
I am working on AI memory. Have been working on YantrikDB since January this year. Started as a pet project solving my own problem but now its growing. It's fun and satisfying at the same time
Working on an Agentic IDE (free) - multiple AI agents support + classic IDE experience
BETA - means, production ready, but not still extending and experimenting with features - I keep working on it, and collecting feedback.
I rewrote my AI agent written in POSIX sh to be a single file. So now to use it all you have to do is download the file, mark it executable, and set up environment variables.
A roguelike with card battles: https://uzudil.itch.io/rquest
Very early. Tech: raylib-zig with Lua, loreline convos, shaders. Graphics in aseprite.
a toy thing for the game path of exile 2.
Fed up of wading through a metric oodle of waystones and tablets to figure what best, along with a billion stash tabs full of a zillion items.
I'm making a tool that scans your inventories and lets you rank and analyse things based on their affixes, so the best ones according to criteria you set pop out at you, minus the hours of staring and thinking.
Hobby project, so full on vibe coded zero code review type stuff. If it works, thats good enough. for now, anyway.
KimiK3 is the weapon of choice for this one, and its doing pretty damn good!
I've been working on a puzzle game Quilt. Hope to get the demo out this coming week or next week.
Atoll, it's part of my Archipel project.
It's just me, building my own tools and self-hosting them. Atoll is a project management project. Nothing fancy, not over-engineered: - Go - SQLite - HTMX (server side rendered, no SPA)
Archipel will count different other projects (Atoll, Balise, Passe, Sillage)
I've slowly been making some tiny apps that just don't collect data in anyway that I want to use myself, pretty basic stuff. I'm sure there are plenty of them but I feel like it says something the world of smartphone apps that they're hard to find.
I've been building Wellsy (https://wellsy.se/en), a mobile app (iOS + Android) that turns CBT methods into structured programs for diet, lifestyle and emotional wellbeing.
I've been digging deep into Metal and I recently made this! https://github.com/Exorust/metalworking/
Idk who it helps, but it's been a fun journey!!
Sports betting odds over sms (US only). I’ve had to work with carriers to get exemptions as they have rules about providing betting advice or being affiliated with sportsbooks, which has been interesting.
Lately been obsessed with learning and doing sales coming from a software engineering background. Working on https://getsolenoid.com/ to help the builders reach out to people with more buying intend.
SupportWire → agentic live chat platform for startups: https://supportwire.ai
I have fallen in love with the idea the more I spoke to potential customers. The initial feedback has given me confidence to commit to this full-time.
I'm creating an Emacs package out of the custom JJ stuff I had. I'll probably publish it to Melpa in a month or so.
Found existing React web frameworks either bloated, buggy or too complex, so I built: https://www.rshono.com/
I’m working on a Principal AI Engineer - a harness that learns your code, asks the questions you didn’t think of, shows you exactly what to fix, so your AI project stops breaking in production. Basically, turning what I do for a living into an agent.
I’ve developed a code scanner that compares releases and calculates logical statement LLOC churn and detects Ai agents embedded in large codebases. https://www.codedelta.app/
https://portr.dev -> Open source ngrok alternative
https://dbcooper.amal.sh -> Database client
I am working on analytics for AI chat and search. Suppose you have a sports shoe brand, then you would like to track what AIs recommend when they are asked "best running shoe".
I'm building a simple model inference platform: https://marigold.run
Seems everyone is building an inference platform lately, but this one is mine! And I'm enjoying it...!
for you tennis players out there, I'm working on RallyClip, an app for free tennis match segmentation. It's a free and open source alternative to SwingVision:
github: https://github.com/iroblesrazzaq/RallyClip website: rallyclip.app
I'm working on model performance and an iOS app right now; would love feedback on the macOS desktop app.
I've been working on [https://ui.human-kit.com/](https://ui.human-kit.com/) a (still in beta) headless UI library for Svelte. I couldn't find any option that fit my use case, so I decided to build my own and share it to the world.
I've been working on this guy too https://github.com/Agustin-Delgado/repath. It's a modern circuit sim with a lot of bugs and things to be tested.
My comedy newsletter featuring short-ish essays about random nonsense: https://yelluwcomedy.substack.com/
A keyframe animation editor for native app components. Wrap your views in a special type, and load up the editor to drag around keyframes.
Just a fun thing I do: editing films to music. https://brodlist.com/sfe
P.S. Credit to adityaathalye for the change of phrasing for these posts to add "what are you curious about?"
Camera Search - visual intelligence app for tradesmen, blue collar workers. www.camerasearch.ai
Surviving Dreams - long horizon code agents that work while you sleep. we're unlocking the next 12 hours of gdp. www.survivingdreams.com
I'm building a house. I contracted out the structural shell and exterior, then all the internal work I'm doing myself. Except for plumbing, I don't want to be responsible for creating a swimming pool. In my country there is no such thing as "permits", you can do any work on your own house without certifications. If I had gas I'd contract that out too.
It started when my ex and I were having trouble in our marriage (divorce will be finalised soon), probably after watching too many a YouTube DIY channels, and here I am a year and a half later :D
I moved in when it became livable 6 months ago (I had to shower at the gym for a month), and it should be finished sometime next year. I don't work that much on it though, as I am busy with my job and kids. Some rooms are nearly finished, others are barely started. I've got used to the concrete slab as a flooring and no doors.
Would I recommend it? Ummmm... probably not. But it's been an interesting experience, and I've learned a lot. I don't want to diminish professional contractors, as some of them are really skilled, but I feel you can get most of the way to "standard home finish" by watching a few YouTube videos on the topic. You will be slower of course and might need to repeat/fix your work, but then to push it to "luxury-ish finish" you mainly just need a good eye for detail.
An important lesson I learnt is the phrase "paint covers a multitude of sins" is wrong, as paint does not cover it, your mistakes will still be visible just in a different colour. Joint compound/plaster does though :D
For further inspiration, also see the previous Ask HN for August: https://news.ycombinator.com/item?id=49148884
20 points | 6 days ago | 68 comments
Git back hacking an old flip-dot display. It was sitting on the shelf for years.
A new tech YouTube channel. It might be all AI or not but we'll see!
Waystops (https://www.waystops.com), a map-based travel app for working out what destinations exist and which are actually worth visiting.
Google Maps is great for route planning and looking up things you already know about, but it's pretty useless for discovery. Sometimes you just want to know what places are actually worth going to as a tourist or backpacker.
It's the kind of information you'd traditionally get from guide books, but in a format that IMO makes a lot more sense - a map. Right now the scores and content are seeded by an AI, but the idea would be for these to eventually be user-derived.
It's still pretty early and I have a WIP native app which makes it a lot nicer to interact with on mobile, but it would be awesome to get people trying it out already. It's free to use, with nothing paywalled or anything like that. I'd only think about some kind of monetization if it actually gets some traction. Would love any feedback!
I'm working on PaaS called Light Cloud https://light-cloud.com Light Cloud is an alternative to Vercel + Render + DB's with projects management.
I'm working on my AI-augmented knowledge graph app, Atomic: https://github.com/kenforthewin/atomic
I'm working on my own NAS system based on NixOS and bcachefs. https://github.com/nasty-project/nasty
I'm working on https://memoryindex.io/ :
A better way to track real-time pricing of DRAM and HBM pricing in the market specific to equipment type, manufacturer, and other metrics. Feedback welcome to improve and see if there is a market for something more in-depth.