logoalt Hacker News

Ask HN: What are you working on? (August 2026)

283 pointsby david927yesterday at 5:23 PM977 commentsview on HN

What are you working on? What have you been curious about lately?


Comments

Room10Mindyesterday at 5:49 PM

SupportWire → agentic live chat platform for startups: https://supportwire.ai

I have fallen in love with the idea the more I spoke to potential customers. The initial feedback has given me confidence to commit to this full-time.

elpakalyesterday at 9:53 PM

Sports betting odds over sms (US only). I’ve had to work with carriers to get exemptions as they have rules about providing betting advice or being affiliated with sportsbooks, which has been interesting.

wmedranoyesterday at 7:04 PM

I'm creating an Emacs package out of the custom JJ stuff I had. I'll probably publish it to Melpa in a month or so.

https://github.com/wmedrano/consult-jj

code-delta-appyesterday at 6:20 PM

I’ve developed a code scanner that compares releases and calculates logical statement LLOC churn and detects Ai agents embedded in large codebases. https://www.codedelta.app/

kuchinyesterday at 6:51 PM

I’m working on a Principal AI Engineer - a harness that learns your code, asks the questions you didn’t think of, shows you exactly what to fix, so your AI project stops breaking in production. Basically, turning what I do for a living into an agent.

l5870uoo9yyesterday at 10:06 PM

Found existing React web frameworks either bloated, buggy or too complex, so I built: https://www.rshono.com/

ghoshbishakhyesterday at 5:40 PM

I am working on analytics for AI chat and search. Suppose you have a sports shoe brand, then you would like to track what AIs recommend when they are asked "best running shoe".

https://lumirank.ai/

pixxxelyesterday at 8:05 PM

https://portr.dev -> Open source ngrok alternative

https://dbcooper.amal.sh -> Database client

show 1 reply
anax32yesterday at 7:30 PM

I'm building a simple model inference platform: https://marigold.run

Seems everyone is building an inference platform lately, but this one is mine! And I'm enjoying it...!

agustinxixyesterday at 6:39 PM

I've been working on [https://ui.human-kit.com/](https://ui.human-kit.com/) a (still in beta) headless UI library for Svelte. I couldn't find any option that fit my use case, so I decided to build my own and share it to the world.

I've been working on this guy too https://github.com/Agustin-Delgado/repath. It's a modern circuit sim with a lot of bugs and things to be tested.

pryelluwyesterday at 9:08 PM

My comedy newsletter featuring short-ish essays about random nonsense: https://yelluwcomedy.substack.com/

david927yesterday at 5:41 PM

Just a fun thing I do: editing films to music. https://brodlist.com/sfe

P.S. Credit to adityaathalye for the change of phrasing for these posts to add "what are you curious about?"

hpenyesterday at 7:01 PM

A keyframe animation editor for native app components. Wrap your views in a special type, and load up the editor to drag around keyframes.

https://www.inertiagraphics.com

ismael_rryesterday at 11:35 PM

for you tennis players out there, I'm working on RallyClip, an app for free tennis match segmentation. It's a free and open source alternative to SwingVision:

github: https://github.com/iroblesrazzaq/RallyClip website: rallyclip.app

I'm working on model performance and an iOS app right now; would love feedback on the macOS desktop app.

gregolotoday at 8:44 AM

Otakit.app - skip App Store review delays!

Aeroiyesterday at 7:42 PM

Camera Search - visual intelligence app for tradesmen, blue collar workers. www.camerasearch.ai

Surviving Dreams - long horizon code agents that work while you sleep. we're unlocking the next 12 hours of gdp. www.survivingdreams.com

WalterGRyesterday at 7:32 PM

For further inspiration, also see the previous Ask HN for August: https://news.ycombinator.com/item?id=49148884

20 points | 6 days ago | 68 comments

bobekyesterday at 9:24 PM

Git back hacking an old flip-dot display. It was sitting on the shelf for years.

https://www.bobek.cz/buse/

mcjiggerlogyesterday at 7:42 PM

Waystops (https://www.waystops.com), a map-based travel app for working out what destinations exist and which are actually worth visiting.

Google Maps is great for route planning and looking up things you already know about, but it's pretty useless for discovery. Sometimes you just want to know what places are actually worth going to as a tourist or backpacker.

It's the kind of information you'd traditionally get from guide books, but in a format that IMO makes a lot more sense - a map. Right now the scores and content are seeded by an AI, but the idea would be for these to eventually be user-derived.

It's still pretty early and I have a WIP native app which makes it a lot nicer to interact with on mobile, but it would be awesome to get people trying it out already. It's free to use, with nothing paywalled or anything like that. I'd only think about some kind of monetization if it actually gets some traction. Would love any feedback!

mcapodiciyesterday at 8:49 PM

A new tech YouTube channel. It might be all AI or not but we'll see!

https://m.youtube.com/@MartinCapodici

julia-kafarskayesterday at 6:21 PM

I'm working on PaaS called Light Cloud https://light-cloud.com Light Cloud is an alternative to Vercel + Render + DB's with projects management.

fy20today at 4:41 AM

I'm building a house. I contracted out the structural shell and exterior, then all the internal work I'm doing myself. Except for plumbing, I don't want to be responsible for creating a swimming pool. In my country there is no such thing as "permits", you can do any work on your own house without certifications. If I had gas I'd contract that out too.

It started when my ex and I were having trouble in our marriage (divorce will be finalised soon), probably after watching too many a YouTube DIY channels, and here I am a year and a half later :D

I moved in when it became livable 6 months ago (I had to shower at the gym for a month), and it should be finished sometime next year. I don't work that much on it though, as I am busy with my job and kids. Some rooms are nearly finished, others are barely started. I've got used to the concrete slab as a flooring and no doors.

Would I recommend it? Ummmm... probably not. But it's been an interesting experience, and I've learned a lot. I don't want to diminish professional contractors, as some of them are really skilled, but I feel you can get most of the way to "standard home finish" by watching a few YouTube videos on the topic. You will be slower of course and might need to repeat/fix your work, but then to push it to "luxury-ish finish" you mainly just need a good eye for detail.

An important lesson I learnt is the phrase "paint covers a multitude of sins" is wrong, as paint does not cover it, your mistakes will still be visible just in a different colour. Joint compound/plaster does though :D

kenforthewinyesterday at 6:29 PM

I'm working on my AI-augmented knowledge graph app, Atomic: https://github.com/kenforthewin/atomic

fenioyesterday at 6:18 PM

I'm working on my own NAS system based on NixOS and bcachefs. https://github.com/nasty-project/nasty

goerchyesterday at 6:57 PM

I'm slowly finding my way back to testing local LLMs (out of fear of price spikes). Currently positively surprised by OpenVINO. But my private benchmarks indicate not to trust edge models too much.

t4nneryesterday at 5:58 PM

emira, a tiling-scrolling WM for macOS: https://github.com/lightningboltemoji/emira

I know there are lots of options in this space, but I wanted to experiment with a new approach: a compositor overlay. During transitions (like scrolling on focus, moving a window, etc.) an overlay pops up and uses _screenshots_ of windows for animating while the real windows move below. Once in place, the cover dissolves out. It's not perfect, but this makes it _feel_ much closer to native.

voodooEntityyesterday at 7:36 PM

I have started working on a 1 Person RTS project (crazy right? i know :D)

Basically a 2d rts, fully orthogonal view, plays in space with spaceship combat.

You start with a deployable base, kinda like the old C&C, which you can place around a minable planet. Than from this you can place further structures arround that planet including the typicals, mining (2 types) of resources, researching stuff, and building ships.

The 2 things i focus the most on in this game on are

1. Responsiveness. Im a strong fan of starcraft 2 (and brood war) and have spend tons of time playing sc2. I love this super responsive controles and its the only thing i will settle for in terms of controles

2. I love the game starsector (yes no rts) for the way its ships are designed. You have a base hull that has some stats like hp / speed / etc - than this thing has basically mountpoints where you can fit weapons into. I always loved this system. So what i build is a game where you can (outside of battle) define your desired ship blueprints combined of a hull, weapons and "inbuilds" (as in upgrades). You can than just build those ships ingame.

So ye made quite progress so far , not sure tho what will be the first mode i focus on once i get a playable (as in demo) state.

Btw using godot engine as base, but some logic is running as c++ gd extensions (rts is heavy calcs , gdscript is just not fast enaugh (or im just not a gamdev ¯\_(ツ)_/¯)

Here a screenshot of the ship blueprint editor for those who are curious - https://i.postimg.cc/bq5JB9J7/editorexample.jpg

dbzyesterday at 6:54 PM

I just passed the 1M lines of code mark using Claude for this project!

https://www.GetSetReply.com

I help small businesses with review management. Getting more reviews, replying to reviews, and some other related features.

Right now I'm trying to figure out how to get users and make sales. I'd love advice from someone in the community that is willing to share their experience and wisdom!

Similarly, if there are folks here from outside of the US with some ideas/feedback on getting into other markets, I'm interested to hear about that too.

The other project I've been working on is:

https://ALovelyQuestion.com

We plan proposals within your budget

purple-leafyyesterday at 7:34 PM

Reflecting on my projects [0]

[0] - https://github.com/con-dog

Neural networks | Game engines | Games | LLM Benchmarks | Graphics

memsetyesterday at 8:15 PM

I’m building a tool that lets me organize sheet music, rehearsals, and share with groups I play with.

Also building a Golang middleware to record analytics (saved into a local duckdb)

marktolsonyesterday at 9:19 PM

https://runnit.io - work / project management and automation for creative teams

drchiuyesterday at 6:03 PM

Working on Broadcast: https://sendbroadcast.net

What it is: Self-hosted email marketing software

Been doing so since 2024 (pre AI coding era).

raver1975yesterday at 6:25 PM

Autonomous mathematics research. If you like reading articles about mathematics, you might enjoy this:

https://alethean.org

elpakalyesterday at 10:22 PM

dotIPA, an iOS app build size inspector that runs locally on your macOS [$4.99] Track app size growth over time, inspect contents, spot duplication and size bloat and more. https://apps.apple.com/us/app/dotipa/id6742254881

usamaasfaryesterday at 7:12 PM

I'm working on https://sunware.ai/ to automate software work like GitHub Actions.

greenfish6yesterday at 5:46 PM

An agentic marketplace where people can buy business services from inside their claude code: https://talkshi.com

heresalexandriatoday at 12:41 AM

I'm working on Pawvis, visual hand-tracking mouse & voice control that's open-source and fully local on your Mac (with optional handoff to Codex or Claude Code for complex computer use tasks).

We live in the future, and I wanted to use my computer the way it's been depicted in movies for decades. It turned out more capable than I'd expected and frankly really fun to use.

Homepage: https://pawvis.app

GitHub: http://github.com/alexandriax/pawvis

Demo: https://www.youtube.com/watch?v=1mdwqP0bwUk

creature_xyesterday at 7:15 PM

Building an AI agent that creates promotional content for social media, in a way that deeply resonates with your target audience. I tried using Claude and ChatGPT first, and they could give me a few good posts, but not a reliable stream of them. After 10–15 outputs, the angles converged, the language repeated, and everything became too salesy. I was still providing business context, finding angles, tracking previous posts.

It was clear to me that a marketing harness was needed around the LLMs for this purpose, and so Feral was born.

https://feralhq.com

marktolsonyesterday at 9:18 PM

https://runnit.io - creative team work/project management system

Evidloyesterday at 7:37 PM

I've rapidly been clearing some of the smaller items off of my ideas list while procrastinating on my PhD:

- nichromecast - TUI/CLI Chromecast sender with for local files and YouTube URLs - https://github.com/evidlo/nichromecast

- syncthingtui - TUI for administering Syncthing on headless machines - https://github.com/Evidlo/syncthingtui

- Need for Madness Web - WebGL port of an old Java racing/derby game - https://radicalarchive.github.io/nfm/

- MdInvetory - Markdown-based personal inventory editor - https://github.com/evidlo/mdinventory

eljonnyyesterday at 6:16 PM

my own high speed train viewer (trainradar) that i use to further develop my software development skills. so far i'm happy with it and its performance, and it has forced me to learn how to scrape without being detected/banned

i'm using react on the front, pretty interesting how it manages states in the frontend and how to come up with new strategies to not trigger so manny re-renders of the UI, and on the back i use fastapi with postgresql and oauth2

throwrioawfoyesterday at 6:22 PM

Nothing. I get no satisfaction out of side projects nowadays

tjhillyesterday at 9:54 PM

lazyslurm is a tui for managing slurm jobs on HPC clusters. It's kind of like lazygit or lazydocker. I've been chipping away at it for the last few months. Its built in rust w/ ratatui.

https://github.com/hill/lazyslurm

g023yesterday at 6:13 PM

g023 Code - https://github.com/g023/g023code a deepseek v4 flash harness built specifically for that model, that uses Ollama for its vision support, and uses the built in web search capability natively. Created only in Python to keep it easy to implement and use. Made to achieve cache efficiency, and keep context tight.

raneyesterday at 8:32 PM

A new task manager to replace Taskwarrior

https://aven.raine.dev/

entrepyesterday at 9:34 PM

I'm building https://fridayfika.com/

One week in.

show 1 reply
pmarrecktoday at 1:02 AM

I had issues with reproducing some fuzz testing failures in CI locally; turns out that glibc, musl and macOS actually DO NOT return the same floating point values for certain trig/transcendental functions across all OS'es, so I decided to rectify that by spelunking a deep rabbit hole: https://github.com/pmarreck/random

In order to make it work, I had to re-implement some math, so I avoided floating-point altogether (IEEE754 is a personal pet peeve) and went with mantissa and exponent fixed-point decimal. Or should I say binary, because the "decimal place" is the number of bits, not the number of base-10 decimal places.

Apparently this is the only deterministic, cross-platform, cryptographically-secure procedural RNG that has many types of distributions (uniform (default), normal (Box-Muller), exponential, Poisson, log-normal, beta... all with configurable inputs AND which will plot the distribution for you in the terminal!) AND is guaranteed to give you the same values... Everywhere. (Because how the fuck has this not existed yet??) Implemented in both LuaJIT and Zig with C FFI. So there you go. MIT license. Enjoy your deterministic but still very random numbers, on every OS, identically.

(It sources the best-in-class recommended source per OS if you want true random. It will do that too.)

🔗 View 50 more comments