After playing Octopath Traveler II, I was really inspired by its art style and decided to create my own pixel drawing app from scratch. It's still in the early stages, but it already supports basic drawing, undo/redo, and a clean UI focused on pixel-perfect design.
I plan to add frame-by-frame animation support in the next version.
You're welcome to try it out and share your thoughts! If you like the project, a on GitHub would mean a lot to me.
Live demo: https://ayanamiii.netlify.app/
GitHub: https://github.com/KamiC6238/ayanami
Clickable links:
https://ayanamiii.netlify.app/
https://github.com/KamiC6238/ayanami
Looks great, congrats!
Looks really cool! Well done.
I made something similar, albeit less stylised, a while back. It's got animation. I'm not sure it's the ideal way to do it, but have a look if you want. I describe the approach here: https://bardhovde.com/posts/miko/
Repo: https://github.com/bnhovde/miko Demo: https://mikoapp.netlify.app/
It's really cool, I like it!
Shoutout to the legendary Deluxe Paint III. I worked with people who, 30 years after the release, still kept an old computer running just to be able to use Dpaint II and III. They said it was the best pixel editor ever made.
super clean
Cute!
I'm curious, why use netify and not just github pages? AFAICT your app is just a static page. If so, there's no reason you need netify (which IIUC will require $$$ knock you off eventually). Is there some tutorial/LLM/template you followed that used netify? Were you planning on adding serve side features, user accounts, galleries? Just curious.
I dont know much about pixel art and tools but I could not figure out how to add more tiles. I realize is probably a might dumb question
It starts with 4 (I think) how do I add an additional 2?
I’ve always wanted to learn how to make sprites and pixel art, but I always got stuck. because I had no idea how the process should look like. Does anyone have any advice about going from unskilled to decent?
That's such a fun game.
Gave it a quick try and liked it so far. Of course it's still quite basic but a good start I'd say. Looking forward to seeing more features being added.
To anyone looking for a more feature packed pixel art editor, I highly recommend https://github.com/Orama-Interactive/Pixelorama which is free and made with Godot. I recently switch to Pixelorama coming from Aseprite because imo the development for the latter got a bit stale over the years while Pixelorama really seems to have a lot of momentum and community behind it. Also, Pixelorama being made with Godot is something I really love to see!