Nitpick: one of the properties of dice is that they stop on one side (i.e they converge towards stable rest on even ground) and the typical rule is that when they come at rest because of something other than even ground then the throw is invalid.
So while a sphere has only one side it basically never comes at a stable enough rest unless stopped by uneven ground (invalid throw), and if it stops because of friction it is unstable rest where the slightest nudge would make it roll again.
Therefore in a sense a sphere only works as a 1D because you know the outcome before throwing.
Edge cases are fun.
Yes, it’s more like a D0.
It’s debatable though whether a sphere can constitute an edge case. ;)