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the__alchemistyesterday at 12:23 PM1 replyview on HN

I'm curious too. I currently have both a plasmid editor, and protein/molecule viewer using EGUI. Both have complex UIs, and I haven't hit roadblocks. I think the protein viewer might be more of a canonical immediate-mode case, because most of the window is a 3D render, but it still has a GUI above it.


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smj-edisonyesterday at 6:10 PM

Kind of off topic, but a protein viewer in Rust sounds really interesting! Is the source code available? I'd love to poke through it (understandable if not though).

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