I wonder, would this help port projects from cmake to build.zig? I tried porting something (SDLPoP, a port of Prince of Persia) and the amount of macros I had to set up was overwhelming.
It will help with the editor experience, but not the porting itself.
Porting to build.zig can be a bit of work. It does have some capability to use cmake config, which can help make the process easier.
I ported wildmidi across and consumed their config (I think it was cmake). I have a PR open there:
https://github.com/Mindwerks/wildmidi/pull/260
It will help with the editor experience, but not the porting itself.
Porting to build.zig can be a bit of work. It does have some capability to use cmake config, which can help make the process easier.
I ported wildmidi across and consumed their config (I think it was cmake). I have a PR open there:
https://github.com/Mindwerks/wildmidi/pull/260