I don't like straight displays, things at the corners are a different size than things in the middle, because they are further from my head. On curved displays, objects on different areas of the screen are the same size as they originally appeared.
> On curved displays, objects on different areas of the screen are the same size
This is only true if your eyes are in the focus point (center of the circle) and you never move your head or chair.
Yeah, projecting onto a plane instead of a... spherical dome? means that things at the border of your screen are more visible than the things at its middle which definitely not how eyes usually work.
It's especially glaring when the far plane serves as the place where the view-distance limiting fog is rendered: if there is some thing barely visible before you, turn 45% to the side, and you'll see that thing very clearly at the side of your view.
Yep, that's what I noticed when I got a 34" ultrawide. After swapping for a 38" curved screen, the experience is better.
> I don't like straight displays, things at the corners are a different size than things in the middle, because they are further from my head.
Are you sitting really close or have a really enormous monitor? Measuring how I'm sitting right now, my nose is exactly 61cm from the center-center of my monitor, and ~72cm between my nose and any of the corners, and it's a 32" monitor.
I'm usually sensitive to things not being 100% straight/level/aligned, and if I create five identically sized windows and put them in the middle and one in each corner, I see no difference between them.