Yeah, reading the headline got me excited too.
I thought they are going to propose some novel solution or use the recent research by OpenAI on reward function optimization.
It's rather cheeky to call it "real-time AI hallucination detection" when all they're doing is checking for invalid moves and playing twice. You don't even need real-time processing for this, do you?
It's rather cheeky to call it "real-time AI hallucination detection" when all they're doing is checking for invalid moves and playing twice. You don't even need real-time processing for this, do you?