logoalt Hacker News

ipsum212/11/20252 repliesview on HN

It really depends on the complexity of code. I've found models (codex-5.1-max, opus 4.5) to be absolutely useless writing shaders or ML training code, but really good at basic web development.


Replies

nineteen99912/11/2025

Interesting, I've been using Claude Max with UE5 and while it isn't _brilliant_ with shaders I can usually get it to where I want. Also had a bit of success with converting HLSL shaders to GLSL with it.

show 1 reply
sheeshe12/11/2025

Which is no surprise as the data for web development stuff exists in large amounts on the web that the models feed off.