Happy to answer any questions about this release, and/or the future of Ardour.
Just wanting to say thanks to the whole team for creating such an inspiring and useful creative tool!
I'm most excited to try the perceptual analizer, which was something I found always had disappointing performance in plugins.
Which of the new features would you say posed the most interesting engineering challenge?
Hi! I have been happily using Ardour as a hobbyist since version 5. At the same time I also started learning Pure Data. I was wondering how difficult it would be to implement a feature similar to "The Grid" from Bitwig. I’m not sure whether this could be done as a simple plugin, or if it would require much deeper integration with Ardour.
Every set of release notes that's intended to double as a press release needs to involve the judicious inclusion of a blurb that immediately explains what the hell the thing actually is.
document.querySelector("#content .section-header + p").className = "date"
document.querySelector("#content .date + p").outerHTML = (`
<p>
We are pleased to announce the release of Ardour 9.0.
</p>
<p style="font-style:italic; font-size:smaller; margin:2em
4em">Ardour is a free and open-source digital audio workstation
app that works cross-platform on Linux desktops, Mac OS, and
Windows. Get Ardour or get involved with the community at <a
href="https://ardour.org/">Ardour.org</a>.</p>
<p>
Ardour 9.0 is a major release for the project, seeing several
substantive new features that users have asked for over a long
period of time. Region FX, clip recording, a touch-sensitive
GUI, pianoroll windows, clip editing and more, not to mention
dozens of bug fixes, new MIDI binding maps, improved GUI
performance on macOS (for most)...
</p>
`)Do you test on different kernel preemption models? If so, do you feel PREEMPT_RT really gives an advantage over full preemption with threadirqs?
(Cyclictest gives me between a 3x and 5x worst-case latency improvement depending on the background load, but I'm not nearly musically skilled enough to try a real-world test.)
Hi! I recently (2 weeks) chose this software to invest time into in order to make music/sfx for video games. Do you personally use this software to create music yourself? Just curious!
Congratulations on the new release! I've seen some forum discussions on this in the past, and I'd imagine it's a frequently debated topic. However, I'd like to ask about the technical feasibility of implementing a feature similar to Ableton's 'Warp' within Ardour. I understand that Ardour and Ableton have fundamentally different architectures and that different DAWs can prioritize different workflows. Given the current state of the codebase and the development roadmap, I'm curious how realistic the implementation of BPM-synced time-stretching actually is or if it remains significantly outside the project's scope.