I've been listening to the insane 100x productivity gains you all are getting with AI and "this new crazy model is a real game changer" for a few years now, I think it's about time I asked:
Can you guys point me ton a single useful, majority LLM-written, preferably reliable, program that solves a non-trivial problem that hasn't been solved before a bunch of times in publicly available code?
Why even come to this site if you're so anti-innovation?
Today with LLMs you can literally spend 5 minutes defining what you want to get, press send, go grab a coffee and come back to a working POC of something, in literally any programming language.
This is literally stuff of wonders and magic that redefines how we interface with computers and code. And the only thing you can think of is to ask if it can do something completely novel (that it's so hard to even quantity for humans that we don't have software patents mainly for that reason).
And the same model can also answer you if you ask it about maths, making you an itinerary or a recipe for lasagnas. C'mon now.
I'm not sure if you'd call it a productivity gain, but I have to host our infrastructure on a system that runs processes entirely in Linux userland.
To bridge the containers in userland only, without root, I had to build: https://github.com/puzed/wrapguard
I'm sure it's not perfect, and I'm sure there are lots of performance/productivity gains that can be made, but it's allowed us to connect our CDN based containers (which don't have root) across multiple regions, talking to each other on the same Wireguard network.
No product existed that I could find to do this (at least none I could find), and I could never build this (within the timeframe) without the help of AI.
> that hasn't been solved before a bunch of times in publicly available code?
And this matters because? Most devs are not working on novel never before seen problems.
Personally, I’ve only been using a coding agent for a few months infrequently, so I have nothing to show for it. (It is not 100x productivity, that’s absurd.)
But I have plenty of examples of really atrocious human written code to show you! TheDailyWtf has been documenting the phenomenon for decades.
Well, it took opus 4.5 five messages to solve a trivial git problem for me. It hallucinated nonexistent flags three times. Hallucinating nonexistent flags is certainly a novel solution to my git ineptness.
Not to be outdone, chatgpt 5.2 thinking high only needed about 8 iterations to get a mostly-working ffmpeg conversion script for bash. It took another 5 messages to translate it to run in windows, on powershell (models escaping newlines on windows properly will be pretty nuch AGI, as far as I’m concerned).
Yeah, I would LOVE to see attempts at significant video games that are then open-sourced for communities to work on. E.g. OpenGTA or OpenFIFA/OpenNHL.
baffled that people are still suspicious of ai coding models
the 100x gains, even 10x, are obviously ridiculous but that doesn't mean AI is useless
Can you point me to a human written program an LLM cannot write? And no, just answering with a massively large codebase does not count because this issue is temporary.
Some people just hate progress.
Great question, here is the link from the future:
In the 1930s, when electronic calculators were first introduced, there was a widespread belief that accounting as a career was finished. Instead, the opposite became true. Accounting as a profession grew, becoming far more analytical/strategic than it had been previously.
You are correct that these models primarily address problems that have already been solved. However, that has always been the case for the majority of technical challenges. Before LLMs, we would often spend days searching Stack Overflow to find and adapt the right solution.
Another way to look at this is through the lens of problem decomposition as well. If a complex problem is a collection of sub-problems, receiving immediate solutions for those components accelerates the path to the final result.
For example, I was recently struggling with a UI feature where I wanted cards to follow a fan-like arc. I couldn't quite get the implementation right until I gave it to Gemini. It didn't solve the entire problem for me, but it suggested an approach involving polar coordinates and sine/cosine values. I was able to take that foundational logic turn it into a feature I wanted.
Was it a 100x productivity gain? No. But it was easily a 2x gain, because it replaced hours of searching and waiting for a mental breakthrough with immediate direction.
There was also a relevant thread on Hacker News recently regarding "vibe coding":
https://news.ycombinator.com/item?id=45205232
The developer created a unique game using scroll behavior as the primary input. While the technical aspects of scroll events are certainly "solved" problems, the creative application was novel.