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stavrosyesterday at 11:57 PM1 replyview on HN

The artifacts weren't a conscious design decision, they were a constraint. We don't know whether the designers would have chosen to keep them or not, if they had the choice.


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snvzztoday at 12:30 AM

GBA games were made for a console that behaved like this.

Accuracy is paramount. Targeting else than the console's sound is an affront to preservation.

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