logoalt Hacker News

flohofwoeyesterday at 9:49 PM1 replyview on HN

DXGI+D3D11 via C is actually fine and is close or even lower than Metalv1 when it comes to 'lines of code needed to get a triangle on screen". D3D12 is more boilerplate-heavy, but still not as bad as Vulkan.


Replies

pjmlpyesterday at 10:56 PM

I guess at least that way is easier to have bindings.

I like COM as idea, but the tooling execution could be so much better.