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giancarlostoroyesterday at 7:16 PM2 repliesview on HN

I feel like there's two camps:

* Throw more agents * Use something like Beads

I'm in the latter, I don't have infinite resources, I'd rather stick to one agent and optimize what it can do. When I hit my Claude Code limit, I stop, I use Claude Code primarily for side projects.


Replies

gck1yesterday at 8:07 PM

Even Anthropic research articles consistently demonstrate they themselves use one agent, and just tune the harness around it.

I ignore all Skills, MCPs, and view all of these as distractions that consume context, which leads to worse performance. It's better to observe what agent is doing, where it needs help and just throw a few bits of helpful, sometimes persistent context at it.

You can't observe what 20 agents are doing.

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austinbaggioyesterday at 7:20 PM

Yeah I have seen those camps too. I think there will always be a set of problems that have complexity, measured by amount of context required to be kept in working ram, that need more than one agent to achieve a workable or optimal result. I think that single player mode, dev + claude code, you'll come up against these less frequently, but cross-team, cross-codebase bigger complex problems will need more complex agent coordination.