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nu11ptryesterday at 2:23 PM2 repliesview on HN

From the PR, it sounds like the switch to WGPU is only for linux. The team was reluctant to do the same for macOS/Windows since they felt their native renderer on those platforms was better and less memory intensive.


Replies

swiftcoderyesterday at 2:35 PM

> they felt their native renderer on those platforms was better and less memory intensive

This definitely would be worth some profiling. I don't think it's a given that their custom stacks are going to beat wgpu in a meaningful way.

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ZeroCool2uyesterday at 2:32 PM

Yes, but they can add a flag to switch renderers on startup like they had for blade.