logoalt Hacker News

readamstoday at 6:57 PM13 repliesview on HN

The concept of addiction seems be quite diluted at this point. Does it really make sense to say that, because you're trying to make a product that people like, that this means you're addicting them (intentionally or otherwise) to your product?

Food should not taste good? Books should not be entertaining? Don't try to make your video game fun, or some people may become addicted.


Replies

skrtskrttoday at 7:29 PM

Good things there are entire fields of medical experts working to understand the exact mechanisms and harm and we're not leaving it up to you.

Not to mention how often we keep catching these companies with explicit policies to make people never want to leave the app.

show 1 reply
n4r9today at 7:20 PM

According to Wikipedia

> Addiction is ... a persistent and intense urge to use a drug or engage in a behavior that produces an immediate psychological reward, despite substantial harm and other negative consequences

Immediate psychological reward = dopamine hits from likes and shares

Harm and other negative consequences = anxiety, depression, low self-esteem, FOMO, less connection with friends and family, etc...

Food is not as easy to make addictive because the psychological reward diminishes as you get full. The exception to this is people with an eating disorder, who use eating as a way to cope with or avoid difficult feelings.

show 1 reply
Spooky23today at 10:50 PM

These companies all hired psychologists to help design systems that maximize dopamine release and introduce loops that drive compulsive behavior.

Besides, they aren’t making great products and haven’t for some time. Is anyone happy with Facebook as a product? Does anyone who used Instagram before it became the a shittier TikTok / ultimate ad medium think it’s a better product today?

overgardtoday at 7:25 PM

Well, think of it this way. You could make a meal out of healthy, fresh, whole foods cooked expertly. Or you could give someone a bag of Doritos. Nobody on "My 600lb Life" got there because they were eating great food. They were eating a lot of bad food that doesn't fire satiety signals in their head.

Addictive and Good are not exactly the same thing -- something can be objectively good and not addictive, and vice versa.

austinjptoday at 9:01 PM

Food? Some products sold as food are most certainly addictive.

Video games? As just one example, Candy Crush is a vacuous waste of anyone's time and money, with plenty of tales of addiction.

Books? People used to think novels were addictive and bad news: https://archive.is/WDDCH

andoandotoday at 9:13 PM

But the intent is to make as much as money as possible with zero care for the users well being.

I worked at Tinder for example and you would think that company in an ethical world would be thinking about how to make dating better, how to make people more matches spending less time on the app. Nope, we literally had projects called "Whale" and the focus was selling on absolutely useful and even harmful features that generated money

fullsharktoday at 7:22 PM

There's people with unhealthy relationships with both food and video games and I'm comfortable saying they suffer from addiction.

show 1 reply
dlev_pikatoday at 7:30 PM

Diluted only if one doesn’t know the definition of addiction

miohtamatoday at 10:13 PM

I am addicted to Hacker News. Who can I sue?

scottioustoday at 7:06 PM

this feels like a false equivalence and slippery slope fallacy.

Clearly things like cigarettes and hard drugs are bad and need very heavy regulations if not outright banned. There are lots of gray areas, for sure, but that doesn't mean we shouldn't take things on a case-by-case basis and impose reasonable restrictions on things that produce measurable harm.

Whether or not social media does produce that measurable harm is not my area of expertise, but that doesn't mean we can't study it and figure it out.

show 2 replies
gensymtoday at 8:08 PM

Indeed. As a wise man once said:

"Who is to say what's right these days, what with all our modern ideas and products?"

techblueberrytoday at 9:26 PM

So I think two things:

1. It's ok to want certain outcomes as a society. Like maybe this is a little conservative or whatever, but we can't just like stand by and be like, well everyone's dumb, no one's having sex, people are dying, healthcare costs are spiking, there goes our economy. Like I wish we would legalize smoking again, but I understand why we don't.

2. I think one could make an argument that over-optimization is immoral. This Paula Deen video really made me sort of understand the excess that leads to the obesity epidemic. She takes what used to be a desert, wraps it in like three other deserts, fries it and then that's now one desert with twice the calories:

https://www.youtube.com/watch?v=HYbpWcw6MfA

But like, companies are trying to architect food to fit more fat and sugar in. Instagram doesn't go to people and ask them what they want, they study behavioral psychology to get people to use their products more. At some point, letting giant multinational corporations do whatever they want to hack people's brains is a kind of nihilism and absence of free choice that you're trying to avoid.

Monopolies are bad. Overoptimization is bad. It should be ok for us as a culture to reject micro-transactions. It's ok for us to have a shared morality. even if that means Epic games makes a little less money on Fortnight.

I think one measure should be. How much do people wish they did a thing less.

https://fortune.com/well/article/nearly-half-of-gen-zers-wis...

I used to watch like 6 hours of TV a day. Loved every minute of it. Same thing with video games. Same thing with my favorite restaurant, don't feel the same way about smoking or like the M&Ms I buy in the checkout aisle of the grocery store.

alex1138today at 9:58 PM

I can't speak for others' definition of addiction but Facebook has been pretty bad about artificially inflating users' activities. Outright fake notifications, even spamming people's 2FA phone numbers