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wtallisyesterday at 8:54 PM1 replyview on HN

I don't think that helps support the argument, though. Despite using a stylus-driven touchscreen, the Palm Pilot UI had a lot more in common with the desktop UIs of the 90s than with today's smartphone UIs or even today's smartphone-tainted desktop UIs.


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withinboredomyesterday at 8:59 PM

Palm pilots had ui/ux more closely resembling today’s smart phones than you think. The swiping keyboards, for example, more closely resemble the script used for fast typing on a palm pilot. The ui was meant for touch, not for precision. At least the games didn’t have ads back then.

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