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holodukeyesterday at 9:57 PM0 repliesview on HN

A bit off topic. But I think that if the speed of today's LLMs would be a factor 1000 faster, we would need no general purpose engines or frameworks to build a game. One could prompt a complete custom game including all the parts that make the game. Engine. Physics, assets. Sounds, level design everything. Capabilities of for example opus is enough to achieve this. Its only slow.