I had hoped for some more basic stuff. I struggle for 2 months now to implement a fast line draw with width for a embeed cpu. It only has a framebuffer no gpu
Great resources abound. However, learning graphics programming is hard and requires a deep understanding of both the algorithms and the APIs to do anything non-trivial.
Sadly, there are fewer people than ever on HN who care about deeply understanding either of these in the age of agents.
I don't know who posted it here. But this is not merged to the main website (it's on the "develop" branch), and a lot of resources have not been added. I am still working on it.
Created an account just to say this