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Graphics Programming Resources

175 pointsby abetusktoday at 2:23 AM17 commentsview on HN

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lesleylaitoday at 3:42 AM

I don't know who posted it here. But this is not merged to the main website (it's on the "develop" branch), and a lot of resources have not been added. I am still working on it.

Created an account just to say this

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Suractoday at 6:24 AM

I had hoped for some more basic stuff. I struggle for 2 months now to implement a fast line draw with width for a embeed cpu. It only has a framebuffer no gpu

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jplusequalttoday at 4:24 PM

Great resources abound. However, learning graphics programming is hard and requires a deep understanding of both the algorithms and the APIs to do anything non-trivial.

Sadly, there are fewer people than ever on HN who care about deeply understanding either of these in the age of agents.

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brcmthrowawaytoday at 3:35 AM

Nothing on volumetrics.

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