The "general phone audience" is some 5 billion people. If even 10% of them want to play games, on what is in the current year likely to be their primary if not only computer, that's already a market segment of 500 million. It wouldn't honestly surprise me if the number is closer to 15 or 20%, mobile gaming is extremely popular.
i would be surprised if it was more than 1-2% for those "graphic intensive games"
normies use consoles, sometimes PCs
my personal beef, after a camera that gets decent photos in low light, would be an accurate GPS that doesn't crap out after half an hour