I experienced the same kind of fatigue when I read "there are three directions of development which I find particularly interesting: [three things I never heard about nor particularly want to get familiar with]" in the article.
And later, when I read "Because though we’re not doing too bad, we’re no Ada/SPARK yet" I couldn't help thinking that there must be a reason why those languages never became mainstream, and if Rust gets more of these exciting esoteric features, it's probably headed the same way...