The trend is "less is more". For the past decade, UX designers have fetishized flat, monochrome, low-contrast designs with zero visual cues or opportunities for feature discovery. From what I'm to gather, their idea of a perfect computer is an empty white (or black) screen on which you can do absolutely nothing except yell out, "um, hey Siri? Are you there?"
I do wonder if we'll see the pendulum swing the other direction. We used to have UX designers that actually studied users and how best to mold the interface to them. I think now is the best time ever to get into UX design and make your mark by showing the world that software doesn't _have_ to be flat, lifeless, and radiused to hell and back in order to be great.
>> For the past decade, UX designers have fetishized flat, monochrome, low-contrast designs with zero visual cues or opportunities for feature discovery
Yeah but why? Is it just a design trend? Is it just fashion? Or is there some underlying reason why it went this way?