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Eduardyesterday at 7:30 PM1 replyview on HN

> high-def 3D scans

maybe 15, 20 years ago. I especially found the glossy shader goofy. No authentic replication, more 2000s gaming vibes. they should use gaussian splatting instead


Replies

dmarcosyesterday at 7:45 PM

I wish they would also publish the source images used to generate the 3D representation so people can recreate with other techniques.