Blender, Audacity, Ardour, Inkscape, GIMP, Kdenlive, Puredata (programming, but visual), Krita.
Are these not creative software? Perhaps not industry standard, but what is industry going to look like in a couple of decades anyway?
Half of those are not good enough to inspire creativity in a child, because they are so cumbersome to use. The rest are good as far as I know.
You can't really compare Audacity to Garage Band or GIMP to Affinity (which is now free).
Half of those are not good enough to inspire creativity in a child, because they are so cumbersome to use. The rest are good as far as I know.
You can't really compare Audacity to Garage Band or GIMP to Affinity (which is now free).