That has more to do with decimal <-> binary conversion than arithmetic/comparison. Using hex literals makes it clearer
0x1.999999999999ap-4 ("0.1")
+0x1.999999999999ap-4 ("0.1")
---------------------
=0x3.3333333333334p-4 ("0.2")
+0x1.999999999999ap-4 ("0.1")
---------------------
=0x4.cccccccccccf0p-4 ("0.30000000000000004")
!=0x4.cccccccccccccp-4 ("0.3")Repeating the exercise with something that is exactly representable in floating point like 1/8 instead of 1/10 highlights the difference.
Absolutely nobody will think this is 'clearer', this is a leaky abstraction and personally I think that the OP is right and == in combination with floating point constants should be limited to '0' and that's it.