Microsoft did a lot of great work on Fonts in the past. Recently it looked like they abandoned per monitor subpixel-rendering?! In which direction are they heading?
I hate subpixel rendering. It's impossible to turn it off for displays that don't need it. It looks absolutely awful. I wish it was never invented.
Pixel density continues to rise, but Microsoft might be engaged in… premature de-optimization?
It’s duals/mirrors all the way down. Or up.