I experimented with disassembling 6502 from the c64 California Games. Claude was very prone to bullshit.
For RE cases where I know the original compiler used (a bit harder on C compilers due to huge number of obscure optimization flags), I give it a feedback loop to write a function that compiles to the original machine code.
While somewhat counterintuitive, I have found that Claude is better at decompilation than disassembly.
For RE cases where I know the original compiler used (a bit harder on C compilers due to huge number of obscure optimization flags), I give it a feedback loop to write a function that compiles to the original machine code.