Toca Boca World is a game my daughters (8 and 10) love, and i completely don't understand. It doesn't seem to have a goal or any mechanics --they're just playing dolls on a screen, which is cool but with so little interactivity i think i'd rather they just play with dolls (which they do also...)
Animal crossing has very recently started to take over as "favorite video game", and at least there's a *game* there...
> It doesn't seem to have a goal or any mechanics --they're just playing dolls on a screen, which is cool but with so little interactivity i think i'd rather they just play with dolls
> Animal crossing has very recently started to take over as "favorite video game", and at least there's a game there...
A large part of the problem here is that folks believe that "game" necessarily implies goals and mechanics.
From https://www.merriam-webster.com/dictionary/game
> 1. a physical or mental competition conducted according to rules with the participants in direct opposition to each other
vs
> 2. activity engaged in for diversion or amusement
Lots of folks see it as definition 1 (cooperative is still a contest against some non-player), whereas your girls seem to be operating under definition 2.
The equivalent to your statement from the other side of the fence would be women that deride male competition.
At the end of the day, we likes what we likes. Doing fun things is the fullest definition of a game. So the application of the priciple looks different depending on what the people enjoy.