You can argue that any UI is like a game engine in that sense. Some make sensible choices and don't need to pretend they have to render at 60fps.
60fps is pathetic for a TUI when most terminals worth their salt are GPU accelerated and displays can be up to 240fps or even more. But let’s be real if I can play Quake at >500 fps they have no excuse.
60fps is pathetic for a TUI when most terminals worth their salt are GPU accelerated and displays can be up to 240fps or even more. But let’s be real if I can play Quake at >500 fps they have no excuse.