Actually its just one opus aimed at a codebase with one goal, and instruction to spawn 2 subagents: one worker, that comes up with implementation plan, one validator that validates the proposed plan against my guardrails, and then return back to subagent1 to implement this, where the second subagent again tests the implementation.
One loop of this can take 20-60 min, and eat 2-5% of my week limit. I have to actively slow myself down to not burn trough more than 15-20% of my weekly limit in a day (as I also like to work on it on weekends)
Sadly I cant share the actual problem I am working on as its not my secret to disclose, but its nothing "crazy", and I am so surprised others dont have similar experience.
Actually its just one opus aimed at a codebase with one goal, and instruction to spawn 2 subagents: one worker, that comes up with implementation plan, one validator that validates the proposed plan against my guardrails, and then return back to subagent1 to implement this, where the second subagent again tests the implementation.
One loop of this can take 20-60 min, and eat 2-5% of my week limit. I have to actively slow myself down to not burn trough more than 15-20% of my weekly limit in a day (as I also like to work on it on weekends)
Sadly I cant share the actual problem I am working on as its not my secret to disclose, but its nothing "crazy", and I am so surprised others dont have similar experience.