> what is the man hour effort involved for doing something like this assuming you know html, css and js pretty well but not familiar with gamedev
Almost trivial with Ai. I just started making games with threejs. threejs is pretty much the abstractions you'd end up writing your self if you wanted to use webgl.
The hard part is refining, polish, creating fun mechanics, and creating assets.
> Almost trivial with Ai.
Not true in the slightest.
> The hard part is refining, polish, creating fun mechanics, and creating assets.
All things that AI cannot, by definition, do. So, not trivial at all with AI.
Fuck AI, man.