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__alexstoday at 9:07 AM3 repliesview on HN

A lot of GPUs in this list are basically just previous GPU but faster or more RAM. I kind of thought it was going to focus on interesting new architecture innovations.


Replies

ndarraytoday at 4:25 PM

Not only that but a lot of the "defining games" are just games that appeared at about the same time but can be handled by much older GPUs without issues. For me graphics haven't made a real difference since Unreal Engine 4 anyway. It's all about the content these days, not the skin.

gcrtoday at 3:25 PM

does anyone have pointers to similar articles that talk about GPU history?

One example is "No graphics API" by Sebastian Aaltonen shared here 3 months ago, which is a great tour de force of graphics stack innovations through contrasting the history of OpenGL/Vulkan and WebGPU/Metal development: https://news.ycombinator.com/item?id=46293062 Because it requires an in-depth understanding of the shader pipeline, the article touches on significant graphics cards of the era. I'd love to see more about that!

koolalatoday at 12:27 PM

like the PS3? seems like everything is using PC architecture now. it does have RDNA.