The "Grapple Leapfrog" is like the peasant railgun, and I think the "real" solution would be a recognition that order of conflict resolution in real time is not the same as ordering linear activities in game time.
The peasant railgun has always annoyed me because real world physics have never been modelled by DnD.
So yes, your peasant railgun spear would fire at the speed of light in reality. But the game simulation doesn't care. The last peasant in the line throws the spear for 1d8 damage.
The peasant railgun has always annoyed me because real world physics have never been modelled by DnD.
So yes, your peasant railgun spear would fire at the speed of light in reality. But the game simulation doesn't care. The last peasant in the line throws the spear for 1d8 damage.