19:50 Put codex and claude (thinking high) to work in parallel to see who could come up with the better physically accurate mindless tapping orbital mechanics sandbox.
20:10 Both codex and claude finish pretty much at the same time, but my kids say claude's version is more fun.
20:50 Claude runs out of its 5h session limit while finetuning some things, while Codex has 80% left (!).
It's still pretty far physically accurate because there is infinite acceleration the moment a ship reaches the target orbit.
I like this version of the game more, keep at it!
This version is better than OP’s
Nice! For my taste you could remove the TAP OR PRESS bar after some time, maybe after score 3 or so including restarts.