> Supporting only Server grade hardware and ignoring laptop/consumer grade GPU/APU for ROCm was a terrible strategical mistake. A lot of developers experiments first and foremost on their personal laptop first and scale on expensive, professional grade hardware later.
NVIDIA is making the same mistake today by deprioritizing the release of consumer-grade GPUs with high VRAM in favour of focusing on server markets.
They already have a huge moat, so it's not as crippling for them to do so, but I think it presents an interesting opportunity for AMD to pick up the slack.