A couple of days ago I was thinking about something related to this: How would the "computing" space look like once we get to the ultimate evolution/development of the AI/LLMs or whatever comes after it?
Say in 10 years, once we have things like a Claude Mythos (or better) model running on "real time" at the speed of how Taalas runs ollama now.
I have a feeling that "cyberspace" (however we want to call it) won't matter anymore. "Computing" won't matter anymore. Say, I want to implement a Massive Multiplayer Lemmings like game, it's done at the snap of my fingers. Say I want to find a way to "crack" X software? done. Say I want to find a vulnerability in Y website? easy peasy. Say I want to build a "Powerpoint" clone, done (not that it matters, as making a presentation will be as simple as saying "Mythos5, make a presentation about X,Y,Z with nice and meaningful transitions".
Same with music, video, images, etc. Once everything can be created automagically... what happens? (say, "Make me a film like the original John Wick but with the wit and style of Kingsman, make a young Sean Connery the main actor).
So, ultimately cyberspace will be so chaotic with the current "rails", that it will be completely different to what we know now.
At the risk of being booed here in HN, I also have a hunch that the more we go there, the more stuff like "trustless computing" or "proof of N" (having to SPEND something, some real life, finite effort, to do things online) will gain more force. Somehow, Hashcash was conceived to deal with spam/automation type of attacks, so I assume a version of that will have to be used to "structure" Cyberspace in the future.
My hypothesis is that this will take us back to "the real world" due to "surfeit": Kind of what happens once you add a "trainer" to a game and suddenly you have all the money/resources, and then it becomes boring. Once the "digital" stuff is solved, we will go back to the real world.
Very exciting times.