I think the premise is:
1) The number of vulnerabilities surfaced (and fixed?) in a given software is roughly proportional to the amount of attention paid to it.
2) Attention can now be paid in tokens by burning huge amounts of compute (bonus: most commonly on GPUs, just like crypto!)
3) Whoever finds a vulnerability has a valuable asset, though the value differs based on the criticality of the vulnerability itself, and whether you're the attacker or the defender.
More tokens -> more vulns is not a guarantee of course, it's a stochastic process... but so is PoW!