On Notes on the Synthesis of Form, Alexander defines design as the rationalization of the forces that define a problem. You’ll won’t find a better definition. But people tend to think design is the synthesis and its results. This misunderstanding of the role of design and the designer is responsible for all the unfit designs we encounter on a daily basis. Anyone equipped with a synthesis tool and feeling empowered to quickly and cheaply generate forms will almost inevitably become blind to the very nature of the underlying problems they set to solve. They’ll be fitting the problem to the available forms. They’ll skip the understanding, the conversations, the conflicts and disagreements, and happily and wrongly assume a design problem can be solved hermetically, in isolation. They’ll think quality is a factor of aesthetics, when in truth, aesthetics is an effect; nevertheless these effects is all they’ll have control over, as it’s all the tool can do. The tool will hinder their ability to be rational; to see the inner structures; to find the hidden but essential semantics; to create the ontologies that’ll support not only the immediate synthesis, but that will sustain the evolution of the design over its lifetime. They’ll be denied the enlightenment that comes with gradual, slow construction; the only place and moment where innovative ideas reveal themselves. They’ll be impoverished and confuse output with agency. I feel sorry for anyone that will think using tools equals doing design, because of the truly marvelous human experiences that they’ll miss, and that could never be replaced by the shallow pride of empty achievement.
I agree with all of that.
However, that’s not to say that many designer jobs will be going away, simply because for many cases, cost beats quality. We’ll just have more things with a much lower quality.
You can compare it with mass manufacturing. While some things are better had than not, even with low quality, we’d probably be better off with some things made to last, in lower quantity. But for 99% of the population, e.g. low quality clothing is the norm.
> I feel sorry for anyone that will think using tools equals doing design, because of the truly marvelous human experiences that they’ll miss, and that could never be replaced by the shallow pride of empty achievement.
What if you don’t give a shit about design and it’s a means to an end for a project that involves something different that you do care about?
I agree, though I'd offer a counter-point to the implied idea that tools like this stifle exploration and creativity.
I'm an engineer who also loves design. I've read a lot of the books (including the one referenced), I know some concepts and terminology, and I understand the general process — but I'll never be a professional designer. My knowledge is limited, and I find most design tools so complex they actually get in the way of problem exploration and creativity.
For people like me, this tools removes the friction which actually prevents me from being more focused on the valuable parts of the design process. I can more easily discover and learn new concepts, and ultimately spend more time being creative and exploring the problem space.
Extremely well said. This lesson has never been more urgently important than now.
Dawg, I'm just trying to keep my managers happy so I can get a paycheck and have health care and hit the trails on the weekend.
This is such a beautiful distillation of everything I believe about the dangers of over-reliance on AI. I implore thee, good sir, to write a longer essay on this.
I see it as a great crutch until I can afford a designer.
Important take. The same applies to software 1:1
Most people just want something that looks nice. I understand it’s deeper to someone really into it, but the rest of us are fine with it.
Creativity is a very big part of design, these Gen AI tools allow for stepping through a lot of variations and creative ideas very quickly, even creating working artifacts and protoypes on the fly and iterating rapidly
This speed and variation wins for me. But yes without a designers eye laziness can get lost in slop design too..
To me the value of Gen Ai is an accelerant (not slop factory) for ideation and solutions not a replacement of the human owning the process.. but laziness ususally wins
[dead]
> because of the truly marvelous human experiences that they’ll miss
when people wax philosophical/poetical about what is essentially capital production already i'm always so perplexed - do you not realize that you're not doing art/you're not an artisan? your labor is always actively being transformed into a product sold on a market. there are no "marvelous human experiences", there is only production and consumption.
> They’ll be impoverished and confuse output with agency
ironic.
This is a really verbose way to say that using generative AI has a detrimental effect on the user because one deprives themselves of the learning experience.