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etermyesterday at 8:11 AM3 repliesview on HN

Related to that is the ability to watch games using the game-client too.

This used to be a promoted feature in CS, with "HLTV/GOTV", but sadly disappeared when they moved to CS2.

Spectating in-client is such as powerful way to learn what people are doing that you can't always see even from a recording from their perspective.


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gryfftyesterday at 8:19 AM

> Related to that is the ability to watch games using the game-client too.

Halo 3's in-engine replay system was the high water mark of gaming for me.

manuhabitelayesterday at 9:01 AM

Also allowed to watch games _live_! Long before streaming videos was a reality.

Ah, the good old days of watching live competition of quake through the game itself, chatting with others basically through the game console.

Pretty cool system.

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saulryesterday at 8:34 AM

This absolutely still exists - I have a library for reading Source 2 (CS2, Deadlock etc) demo files and streams (HTTP ones like CSTV).

https://github.com/saul/demofile-net

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