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motorpixeltoday at 4:35 AM1 replyview on HN

Roblox just gave a talk at this exact intersection of topics (user generated content and high performance culling) last month at GDC.

https://schedule.gdconf.com/session/optimizing-a-large-time-...


Replies

Animatstoday at 5:42 AM

Yes, although the GDC paper is paywalled.

But see Roblox's own summary at: [1]

[1] https://devforum.roblox.com/t/occlusion-culling-now-live-in-...