It's #3 - it's always #3.
All of these tech companies (with perhaps the notable exception of Apple) massively overhired during the pandemic, and that overhiring was on top of a decade+ of the ZIRP era. So there are 2 main drivers of these layoffs:
1. Correcting pandemic overhiring
2. In the ~2010-2022 timeframe, tech companies poured all this money into speculative bets that never went anywhere, at least from a profit perspective (think Amazon's Alexa devices division, Google Stadia, and perhaps most famously the Metaverse itself). All those diversions are now toast, and they employed a ton of people. The only speculative bet that is now "allowed" is AI, which is one reason why I giggle whenever I hear people trying to defend their companies or projects by adding "AI" somewhere in the name.
So perhaps my second point is similar to your #2, but I think the important difference is that the end of the ZIRP era would have caused companies to kill these inherently unprofitable projects even if AI never came on the scene.
> In the ~2010-2022 timeframe, tech companies poured all this money into speculative bets that never went anywhere
I think it is hard to overstate the effect that Waymo will have.
It’s weird though because they could just cut the whole metaverse and it would matter exponentially more for profits and Wall Street. Maybe that is what this layoff is but I doubt it. They already laid off 10% of reality labs this year. Why do that if they were going to kill it completely.
There also no financial reason to lay off people. The revenue and profit for employee is already way better than per 2020 levels.
I suspect it really is to pour more money into AI capex.
Stadia was a minor footnote compared to Android, Pixel, and the other large organizations at Google. But there was plenty of hiring there during the pandemic, so your broader point is not wrong.
Re: pandemic overhiring - haven't most of the big tech companies already corrected for that? Starting in 2022 we've seen very large rounds of layoffs multiple times a year. That's 3-4 years of layoffs now. Meta alone has laid off over 30k people since 2022, not to mention closing many open roles.
Where did all the extra employees come from? Did this result in shortages in other industries that the employees supposedly transitioned from?
But do you really think they accidentally over-hired to the tune of tens of thousands of individuals? Across these companies the numbers are close to 100,000 people. Maybe much more.
That means that a large number of high ranking people in these companies projected they would need these people in the coming years, and then some.
I think it may be darker than that, and the overhiring was a tentative measure to build up a charge, like electrons in a capacitor, to release a shock to the market that would achieve two aims:
1) drive salaries down through fear and contest
2) reduce the bargaining power of employees (software engineers were starting to look to unionizing in the past 5 years especially and that has gone deathly quiet even though working conditions have worsened and demands have increased on 'ICs')
It's rudimentary electronics physics. Such physics is regularly applied to economic systems modelling to achieve predictable outcomes (usually making more money).Any objection as to whether these companies executive teams were collaborating should be seen as very empty by now, given we know they are all deeply circularly invested in each other and thus are bound to each other's success or failure.
> notable exception of Apple
I don’t think Apple is an exception. I think they have also over hired but they are also scaling, albeit slower than they used to. The scaling elsewhere is not happening, especially meta where they are trying to extract money from every corner they can find out of desperation, and so the books need to become lighter.
For Apple, hiring more than they need can be soaked into the books because their sales and profits keep increasing, though the rate of growth has slowed. However, if it’s an expense that can be avoided, then it’s an expense that should be avoided.
> here are 2 main drivers of these layoffs:
> 1. Correcting pandemic overhiring
> 2. In the ~2010-2022 timeframe, tech companies poured all this money into speculative bets
Any data/sources on which this might be based? The pandemic was 6 years ago; do these "Agile" (the tech term) companies really carry many unproductive lines-of-business for so long?
> speculative bets that never went anywhere ... think Amazon's Alexa devices division, Google Stadia, and perhaps most famously the Metaverse itself
Organizations make speculative bets all the time. Is there an accounting of the profitability of Alexa/Nest etc.?
> end of the ZIRP era would have caused companies to kill these inherently unprofitable projects
if you plug in the years 2020-2026 in the Fed Rate - Unemployment chart here at [1], it shows that from 2020 - 2022, rates were near zero while unemployment spiked during Covid and then fell. From 2022 through 2023, rates rose sharply while unemployment stayed relatively low. 2024-2025 the labor market softened. You can add the Federal Funds Effective Rate and the Unemployment Rate easily through the menu.
Unemployment stayed low through the rise in rates for almost two years prior to 2024. Given that companies operate on a quarterly reporting basis and program/project decisions are at least on that cadence, I don't think that the line you're suggesting that Rates-Go-Up -> Projects-Get-Killed -> Layoffs-Increase quite lines up with the economy-wide data in this exceptional case of 2022-2023.
We may have to look elsewhere for the reasons behind the current labor market weakness ... cough..*economy*..*trade walls*..cough...*structural re-alignment* [2]...cough...
[1] https://fred.stlouisfed.org/graph/?g=1duFv
[2] 6% employment decline in 22-25 year old workers https://digitaleconomy.stanford.edu/app/uploads/2025/11/Cana...