Not sure if tools and technologies can solve accidental complexity.
In my opinion, a system that has been stable for years isn't 'mature' in a good sense. An exceptional system is one that can still change after many years in production.
I believe this is almost impossible to achieve for enterprise software, because nobody has incentive to make the (huge) investment into longterm maintainability and changeability.
For me, consistent systematic naming and prefixes/suffixes to make names unique are a hint that a person is thinking about this or has experience with maintaining old systems. This has a huge effect on how well you can search, analyze, find usages, understand, replace, change.
This is light on specifics, but is still directionally the closest anyone has come to describing my ideal future data platform. The founder Dan Sotolongo's work at Snowflake included Dynamic Tables which makes me think the proposal is basically this: a hybrid transactional/analytical database, with declarative domain-oriented schemas, with smart incrementally calculated updates, and a la carte performance characteristics (i.e. opt into row or columnar storage, or whatever indexing you like). Nathan Marz's Rama is also close to this vision but perhaps a little less accessible for many enterprises as it's more purely developer focused. The win here is that you have a single system with all your data, all the time, and can build on it however you like. Piecing complex new services together across multiple microservices is deeply painful - if you can give me a single smart platform for all my data, and make it work operationally, that feels like a big win.
Obviously a lot of this you can piece together today, in fact Snowflake itself does a lot of it. But the other part of the article makes me think they understand the even harder part of the problem in modern enterprises, which is that nobody has a clear view of the model they're operating under, and how it interacts with parts of the business. It takes insane foresight and discipline to keep these things coherent, and the moment you are trying to integrate new acquisitions with different models you're in a world of pain. If you can create a layer to make all of this explicit - the models, the responsibilities, the interactions, and the incompatibilities that may already exist, then mediate the chaos with some sort of AI handholding layer (because domain experts and disciplined engineers aren't always going to be around to resolve ambiguities), then you can solve both a huge technical problem but a much more complicated ecological one.
Anyway, whatever they're working on, I think this is the exact area you should focus on if you want to transform modern enterprise data stacks. Throwing AI at existing heterogenous systems and complex tech stacks might work, but building from scratch on a system that enforces cohesion while maintaining agility feels like it's going to win out in the end. Excited to see what they come up with!
This resonates a lot if you’ve ever worked in system integration.
In practice, most of the complexity comes exactly from what’s described here: every system has a rich internal model, but the moment data crosses a boundary, everything degrades into strings, schemas, and implicit contracts.
You end up rebuilding semantics over and over again (validation, mapping, enrichment), and a lot of failures only show up at runtime.
I’m skeptical about “one model to rule them all”, but I strongly agree that losing semantics at system boundaries is the core problem.
Ok this was a nice read. Very expressive and I agreed with the majority of the points. I'm not going to lie, I expected "and this is why we built <insert generic gpt wrapper>", but it never came. Which leads me to my question, and forgive me for my impatience, but _what_ are you selling? Is it a platform? Ide? Books? So many words and I ended with more questions than I started. On any who, good read indeed.
I've also felt that composition is unnecessarily hard in web & data infrastructure. I do game development as a hobby, and web + data technology is in the stone age compared to game engines when it comes to composability.
For example, say I develop some object (scene) in Godot Engine. It interacts with the environment using physics simulation, renders 3D graphics to the screen with some shaders and textures, and plays back audio from its 3D location.
I can send this scene to some other user of Godot, and it will naturally just work in their project, including colliding with their objects, rendering in their viewport (including lighting and effects), and the player will hear the location of the object spatially.
Of course there is much more you can do in Godot, too: network requests, event-driven updates, localization, cross-platform inputs, the list goes on. And all of these compose and scale in a manageable way as projects grow.
Plus the engine provides a common data and behavior backbone that makes it possible for a single project to have code in C++, C#, GDScript, and even other languages simultaneously (all of these languages talk with the engine, and the engine exposes state and behaviors to each language's APIs).
In fact, I've been thinking about making a Godot-inspired (or perhaps even powered) business application framework because it's just such a productive way of building complex logic and behavior in a way that is still easy to change and maintain.
So I imagine if Cambra can bring a similar level of composability for web & data software, it could dramatically improve the development speed and quality of complex applications.
Good. The article makes sense to me, it gives names to certain things I've already sort of internalized intuitively and not only does it not end with a proposal to use AI to fix everything, it actually explains how AI (or at least today's LLMs) fails at the same boundaries as we do, which is exactly what I've been seeing so far.
I'm looking forward to whatever these people come up with, because I believe they do understand the problem, which is the best starting position you can have.
If code > infra (wrt 'elegance' or whatever we're talking about), then just use code. I.e. build a monolith (or monoliths) as far as is practical.
Em dash , corny sub headings, numbered lists for no reason. I think some of this may be human written or edited, but it isn't passing my smell test. Sorry if this is mostly or all human written, but you have a very AI style.
Maybe this unfairly off topic, but in reading the intro, my thought was not that things become brittle and hard to change because of the inelegance of the abstractions, but because of the banal dynamics of work. Mostly, people act quickly towards short term goals, without full understanding. They accept technical debt, they pass things between people, and the numbers to avoid making things kinda gross just never work out.
So this is basically Pick (https://en.wikipedia.org/wiki/Pick_operating_system) for the modern world. Which is a good thing, its about time we resurrected this idea. I wish them the best.
That's an interesting post, most of which I agree with. I think the problems it describes were mostly solved (and then rejected by the industry) in the 2010s with stuff like .Net MVC & WebForms (Java had similar frameworks). You'd still have a relational database at the bottom, but everything else was written in dotnet/C# under the MVC or WebForm model. Monoliths were the norm, and deployments were "just spin up a second server, and change the IP address when it's ready to go".
It was a very productive way to produce most software. But as soon as you want to do something off-piste, you pay the entire productivity penalty.
The proposition reminds me of Rama by Red Planet Labs: https://redplanetlabs.com/
This sounds a lot like the original vision of darklang: https://darklang.com
Centralization is the #1 solution. It works. It's "ugly", but it works.
You see even on this thread people begging for one single standard.
What actually happens with that one single standard?
- Behind it, you have a shittload of people implicitly optimizing for the general use case and hiding all the said complexity for you
- No need to worry about [semantic conflict](https://www.sigbus.info/worse-is-better)
Once you have centralization, "composition" is not so hard. You get to define all your edge cases, define how you see the real world. Everybody doesn't have their own way of doing things, you have only one way of doing things.
Of course, then comes the extension of the software. People will see the world differently. And we have not algorithmically figured out how domains themselves evolve. The centralization abstraction breaks because people disagree and have different use cases.
I don't see how you get around this fundamental limitation. Are you going to impose yet another secret standard on everybody to get the interoperability you want? If you had full control over the world, yes, things are easy.
I'm not saying this as a diss. I truly do believe centralization works. AWS? Palantir? Building the largest centralized platforms in history and having everybody go through your tooling, when executed carefully, is a dummy effective strategy. In the past, monopolies were effectively this too (though I'd say buying steel is much different than "buying" arbitrary turing-complete services to help deal with a wide variety of semantic issues, and that's what precisely makes the 'monopoly' model break in the 21st century). And hey, at least AWS is a pretty good service, insofar that it makes certain things braindead easy. Is it a "good" service, intrinsically or whatever? I don't know.
Which is why Clojure advocates for simple data structures. They compose easier than code itself.
I started getting into webdev using PHP almost 30 years ago. So I'm probably biased. But when you're developing on just one machine in one language and you can do most of the stuff you need to do within that one system, you can make progress very fast, and the system can support you coding fast (I'm not proud of it but I was live patching production code via SSH and refreshing a web page as fast as humanly possible to make sure it didn't break).
I believe there are several ways achieve that analogy today, even though the technology we have access to (and our own demands) has exponentially grown in complexity. I am happy to see more people thinking about it.
[Side track: I am personally not a fan of "break it up into many tiny systems" (microservices, etc) since it removes that agility of logic/state moving around the system. I just see an attempt to codify the analog of a very large human organization.]
Now that AI lets a single person (and in some cases, no person at all!) write several orders of magnitude more code than they would possibly have been able to, the requirements of our systems will change too, and our old ways of working is cracking at the seams. In a way we're perhaps building up a whole new foundation, sending our AIs to run 50-year-old terminal commands. Maybe that's all we needed all along, but I do find it strange that AI is forced to work within a highly fragmented system, where 95%, if not 99%, of all startups that write code with AI while hiding it from the user, are essentially following the recipe of: (1) launch VM (2) tell AI to install Next.js and good luck.
I too have a horse in this race and have come to similar conclusions as the article: there is a way to create primitives on top of bare metal that work really well for small and large applications alike, and let you express what you really wanted across compute/memory/network. And I believe that with AI we can go back to first principles and rethink how we do things, because this time the technology is not just for groups of humans. I find this really exciting!
Great idea, though maybe you meant "standards" not "models"? https://xkcd.com/927/
Sounds like the typical "Distributed Monolith" antipattern. And we will see more of that because "software is cheap" and everybody will built microservices and find themselves in hell because nobody stopped to think if their domain context is well contained.
I agree that this is our profession's Achilles heel. But I see one more cause: binaries and processes are black boxes unless they deliberately implement an interconnect feature. Try to extract the list of playlists from a Spotify client, for example.
We lucked into filesystems that have open structures (even if the data is opaque). Perhaps we should be pushing for "in-memory filesystems" as a default way of storing runtime data, for example.
Can someone give a tl;dr? Feels like a whole lot of preamble in the article
> I think I’ve found a model that can break out of this tradeoff. Implementing it is more than I can do alone
I think anything that can change this has to be simple enough that it'd be more effective to just explain the system and implement it, than wax about the general outline of part of the problem. Especially since the real target audience for an initial release by necessity needs to understand it.
There are some big leaps we could make with having code be more flat. Things like having the frontend and backend handler in the same file under the same compiler/type checker. But somebody will want to interact with a system outside of the 'known-world' and then you're writing bindings and https://xkcd.com/927/
At the end of the day I think the core tension is that once the speed of light is noticeable to your usecase things become distributed, which creates the desire for separate rate-of-change. I'm not sure what would 'solve' that.
AI will be a plus, for the fact that a single team can be in charge of more of the parts leading to a more coherent whole.
Hope OP builds some nice tools, but I've seen too many of these attempts fail to get excited about "i think we found it".
This reminds me of Rama [1] from Red Planet Labs
[1] https://redplanetlabs.com/programming-model
> What is Rama? Rama is a platform for building distributed backends as single programs. Instead of stitching together databases, queues, caches, and stream processors, you write one application that handles event ingestion, processing, and storage.
There's a contradiction here that needs to be untangled:
There are many examples of models that enable coherent systems within specific domains:
- Type systems in programming languages catch many logic errors and interface misuses
- The relational model in databases enables programmers to access incredible scale and performance with minimal effort.
[...]
So coherent systems are great: everyone should just buy into whatever model will most effectively do the job. Right? Unfortunately, the listed models are all domain-specific–they don’t generalize to other contexts. And most modern internet software is not domain-specific. Modern applications typically span a wide variety of domains, including web and API serving, transaction processing, background processing, analytical processing, and telemetry. That means that trying to keep a system coherent limits what that system can ultimately do. As one implements more capabilities, application requirements push us outside of a single domain, forcing us to reach for components with a different internal model. So, bit by bit, our system fragments.
The problem of course is that type systems and databases are not meaningfully "domain-specific." They aren't technical magic bullets but they separately provide real value for the use cases of "web and API serving, transaction processing, background processing, analytical processing, and telemetry." So then why hasn't the industry settled on a specific type system? Why do database vendors (and the SQL standard) keep breaking the relational model in favor of something ad hoc and irritating?I believe the real problem is that software is symbolic and the problems it solves usually aren't. Writing an application means committing to a certain set of symbolic axioms and derivation schemas, and these are never going to encapsulate the complexity of the real world. This relates to Greenspun's 10th rule:
Any sufficiently complicated C or Fortran program contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp.
Or in a modern context, C++/C# and managing a huge amount of configuration data with a janky JSON/XML parser, often gussied up as an "entity component system" in game development, or a "DSL" in enterprise. The entirely equivalent alternative is a huge amount of (deterministic!) compile-time code generation. Any specific symbolic system small enough to be useful to humans is eventually going to go "out of sync" with the real world. The authors hint at this with the discrepancy between SQL's type system and that of most programming languages, but this is a historical artifact. The real problem is that language designers make different tradeoffs when designing their type system, and I believe this tradeoff is essentially fundamental. Lisp is a dynamically-typed s-expression parser and Lisp programs benefit from being able to quickly and easily deal with an arbitrary tree of whatever objects. In C#/C++ you would either have to do some painful generics boilerplate (likely codegen with C#) or box everything as System.Object / void pointer and actually lose some of the type safety that Lisp provides. OTOH Idris and Lean can do heterogeneous lists and trees a little more easily, but that cost is badly paid for in compilation times, and AFAICT it'll still demand irritating "mother may I?" boilerplate to please the typechecker. There is a fundamental tradeoff that seems innate to the idea of communicating with relatively short strings of relatively few symbols.This sounds like Godel incompleteness, and it's a related idea. But this has more to do with cognition and linguistics. I wish I was able to write a little more coherently about this... I guess I should collect some references and put together a blog at some point.
Oh good
> "we believe advances in programming language theory and database systems have opened a path that wasn’t available before"
Which is tantamount to waving one's hands about and saying there's "New magic!(tm)"
... while standing next to a pile of discarded old magic that didn't work out.
This blog post says nothing about what makes Cambra's approach unique and likely to succeed; it is just a list of (valid) complaints about the status quo.
I'm guessing they want to build a "cathedral" instead of the current "bazaar" of components, perhaps like Heroku or Terraform, but "better"? I wish them luck! They're going to need it...
> What code is truly about is precision: code is unambiguous, even when it’s abstract. It’s easy to conflate ambiguity and abstraction—both refer to “a single statement that could have to multiple meanings.” But the meanings of an ambiguous statement are entirely unconstrained.
I used to believe this, but after working at a successful SaaS I have come to believe that correctness and unambiguity are not entirely necessary for successful software products.
It was a very sad realization that systems can be flaky if there is enough support people to solve edge case problems. That features can be delivered while breaking other features as long as enough users don't run into the middle of that venn diagram, etc.
Fact is it always comes down to economics, your software can afford to be as broken and unpredictable as your users will still be willing to pay money for it.