> Language designers who studied the async/await experience in other ecosystems concluded that the costs of function coloring outweigh the benefits and chose different paths.
Not really. The author provides Go as evidence, but Go's CSP-based approach far predates the popularity of async/await. Meanwhile, Zig's approach still has function coloring, it's just that one color is "I/O function" and the other is "non-I/O function". And this isn't a problem! Function coloring is fine in many contexts, especially in languages that seek to give the user low-level control! I feel like I'm taking crazy pills every time people harp about function coloring as though it were something deplorable. It's just a bad way of talking about effect systems, which are extremely useful. And sure, if you want to have a high-level managed language like Go with an intrusive runtime, then you can build an abstraction that dynamically papers over the difference at some runtime cost (this is probably the uniformly correct choice for high-level languages, like dynamic or scripting languages (although it must be said that Go's approach to concurrency in general leaves much to be desired (I'm begging people to learn about structured concurrency))).
Or use OCaml 5 which has a full algebraic effects system that solves the function coloring problem while still being highly performant.
That is an unfair characterization of Zig. The OP correctly points out:
> Function signatures don’t change based on how they’re scheduled, and async/await become library functions rather than language keywords.
The functions have the same calling conventions regardless of IO implementation. Functions return data and not promises, callbacks, or futures. Dependency injection is not function coloring.
I agree with you, but the big difference between function arguments and effect systems is that the tools we have for composing functions with arguments are a lot simpler to deal with than the tools we have for composing effects.
You could imagine a programming language that expressed “comptime” as a function argument of a type that is only constructible at compile-time. And one for runtime as well, and then functions that can do both can take the sum type “comptime | runtime”.
I mean Java's Loom feels like the 'ultimate' example of the latter for the _ordinary_ programmer, in that it effectively leaves you just doing what looks like completely normal threads however you so please, and it all 'just works'.
Boost.Asio (2005) is surely worth a mention. But the pattern predates this by decades. Green threads, what Goroutines are, comes from the 1990's.
What should people read to learn about structured concurrency?
In my experience people complain about it because they are coming from a blocking first mindset. They're trying to shoehorn async calls into an inherently synchronous structure.
A while back I just started leaning in. I write a lot of Python at work, and anytime I have to use a library that's relies on asyncio, I just write the entire damn app as an asynchronous one. Makes function coloring a non-issue. If I'm in a situation where the two have to coexist, the async runtime gets its own thread and communication back and forth is handled at specific boundaries.
CSP is a theory about synchronization and implies nothing about green threads or M:N scheduling. Go could have used OS threads and called it CSP.
Certainly it’s true that Go invented neither, both Erlang and Haskell had truly parallel green threads without function coloring before Go or Node existed.