Much nostalgia. The TI-83 Z80 was how I learned assembly as a teenager, so I could write better calculator games than was possible with TI Basic. Many others here had a similar experience, I’m sure. It’s been a couple decades, but I’m sure I’d still remember most of it if you put me down in front of a bunch of Z80 asm code.
One thing that I remember vividly was you had no MUL or DIV, so you have to implement them yourself with shifts, adds, subtraction, etc. This was an extremely useful learning experience
Same story here (basic was too slow for a phoenix/movable-ship-shooter game).
Do you think you could remember most of Z80 ASM? I looked at some old ASM I wrote long ago, and it's hard to follow the logic of the program, since most lines are messing around with the registers. But basics like 'ld hl,xyz' and 'jp/jnz' still make sense.