Regardless of Roblox’s continued failings I strongly believe that there needs to be a safe, scrutinized, and open online platform for children to socialize in meaningful ways. As much as we would rather discontinue social media for minors the fact remains that for millions of Americans the internet provides a primary means of social fulfillment, especially in gaming, which is far more popular among youth demographics.
I think Roblox themselves have a chance in the coming years to prove themselves this space. They have one of the greatest chances to create this space precisely due to the intense scrutiny they’re currently under. It’s honestly that or fold basically. And if it’s not Roblox, what other platform do we trust our children on?
There have absolutely been growing pains since I regularly played games on the platform in ‘09-‘13 but I also credit Roblox extremely heavily in my journey as a software engineer making social games for me and my friends. It fostered that curiosity in a frankly healthy way for a young nerd that has eventually culminated in a job at FAANG and great academic fulfillment. I hope they can continue to provide this for millions of more children, just in a safer and healthier way.
> and open online platform for children to socialize in meaningful ways.
What benefits will this bring over an offline platform for children to socialize in? I'm not denying that there would be any, but, if we determine what those are directly, perhaps we can find better mechanisms than bespoke "social media" platforms to deliver them.
> I think Roblox themselves have a chance
It'd probably be a good start to subtract things like "virtual currency" from whatever implementation is imagined.