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I like how condescending the tone is in this post about how data can’t be right if it doesn’t really line up with somebody’s sort of general feelings about how smart game developers are, especially given that it’s usually publishers that make the call about things like Denuvo, not the developers.
Vast majority of developers/studios don't use any DRM at all.
> Is this really the most likely scenario or is it perhaps the one you’d like to believe the most?
You mean the companies that have an unnecessary 5 min file load wait in GTA5 are also the same companies that insert the same files into a binary multiple times to speed up load times by having sequential reads for all art assets?
The world is irrational.