> too fast
Another aspect is that it reorders some of our problems.
In typical development, we're more likely to go back and forth about "is this really what we want to make" or "what could possibly go wrong if we do that", and ideally we do it before PR's get approved or anything is merged/deployed. Some portion of that is getting moved to "we'll see if anyone complains later". As they say, an ounce of prevention is worth a pound of cure.