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seam_carveryesterday at 11:24 PM2 repliesview on HN

Honestly, I kind of support this lack of backward compatibility. So many apps I use from big companies are still Intel based and leaving tons of performance on the table. This will finally force them to change when Rosetta is deprecated.

Open source apps are all native.


Replies

benoauyesterday at 11:42 PM

The alternative to this was continuing to optimize Rosetta while simultaneously processors improve, soon enough the performance gap wouldn't matter in the slightest. By the end of the decade you'd probably be comfortably running that software on a MacBook Neo w/ A20 Pro.

Rosetta and its underlying tech enable 10,000s of games and applications to run so it's a tremendous loss overall, it doesn't sound like much will be left if this means x86 OSX games:

> "we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks"

https://developer.apple.com/documentation/apple-silicon/abou...

Rebelgeckotoday at 3:21 AM

Mac used to have a lot of great shareware from indie devs. Some of them have shut down and their apps will eventually stop working. Kinda annoying when I can play the windows port of a game on windows but not the original Mac version