Whether you consider it magic is up to you, but, unlike a destructor in RAII, there is nothing automatic going on. If you don't explicitly invoke a destructor, you won't get a destructor.
The fact that you can explicitly invoke the destructor to happen later is simply syntactic sugar, just like if/else/while, or any other control construct more powerful than a conditional jump instruction.
Whether you consider it magic is up to you, but, unlike a destructor in RAII, there is nothing automatic going on. If you don't explicitly invoke a destructor, you won't get a destructor.
The fact that you can explicitly invoke the destructor to happen later is simply syntactic sugar, just like if/else/while, or any other control construct more powerful than a conditional jump instruction.